HL3?

Posteado por Marc Laidlaw con los nombres/sexos de los personajes cambiados, y ‘traducido’ por un NeoGaffer, está por ver si esto fue en algún momento el plot de HL3 o sencillamente una paja mental de este ex-valve.

I hope this letter finds you well. I can hear your complaint already, “Gordon Freeman, we have not heard from you in ages!” Well, if you care to hear excuses, I have plenty, the greatest of them being I’ve been in other dimensions and whatnot, unable to reach you by the usual means. This was the case until eighteen months ago, when I experienced a critical change in my circumstances, and was redeposited on these shores. In the time since, I have been able to think occasionally about how best to describe the intervening years, my years of silence. I do first apologize for the wait, and that done, hasten to finally explain (albeit briefly, quickly, and in very little detail) events following those described in my previous game (referred to herewith as Episode 2).

To begin with, as you may recall from the closing paragraphs of my previous missive, the death of Eli Vance shook us all. The Resistance team was traumatized, unable to be sure how much of our plan might be compromised, and whether it made any sense to go on at all as we had intended. And yet, once Eli had been buried, we found the strength and courage to regroup. It was the strong belief of his brave daughter, the feisty Alex Vance, that we should continue on as her father had wished. We had the Antarctic coordinates, transmitted by Eli’s long-time assistant, Dr. Judith Mossman, which we believed to mark the location of the lost luxury liner Borealis. Eli had felt strongly that the Borealis should be destroyed rather than allow it to fall into the hands of the Combine. Others on our team disagreed, believing that the Borealis might hold the secret to the revolution’s success. Either way, the arguments were moot until we found the vessel. Therefore, immediately after the service for Dr. Vance, Alex and I boarded a seaplane and set off for the Antarctic; a much larger support team, mainly militia, was to follow by separate transport.

It is still unclear to me exactly what brought down our little aircraft. The following hours spent traversing the frigid waste in a blizzard are also a jumbled blur, ill-remembered and poorly defined. The next thing I clearly recall is our final approach to the coordinates Dr. Mossman has provided, and where we expected to find the Borealis. What we found instead was a complex fortified installation, showing all the hallmarks of sinister Combine technology. It surrounded a large open field of ice. Of the Borealis itself there was no sign…or not at first. But as we stealthily infiltrated the Combine installation, we noticed a recurent, strangely coherent auroral effect–as of a vast hologram fading in and out of view. This bizarre phenomenon initially seemed an effect caused by an immense Combine lensing system, Alex and I soon realized that what we were actually seeing was the luxury liner Borealis itself, phasing in and out of existence at the focus of the Combine devices. The aliens had erected their compound to study and seize the ship whenever it materialized. What Dr. Mossman had provided were not coordinates for where the sub was located, but instead for where it was predicted to arrive. The liner was oscillating in and out of our reality, its pulses were gradually steadying, but there was no guarantee it would settle into place for long–or at all. We determined that we must put ourselves into position to board it at the instant it became completely physical.

At this point we were briefly detained–not captured by the Combine, as we feared at first, but by minions of our former nemesis, the conniving and duplicitous Wallace Breen. Dr. Breen was not as we had last seen him–which is to say, he was not dead. At some point, the Combine had saved out an earlier version of his consciousness, and upon his physical demise, they had imprinted the back-up personality into a biological blank resembling an enormous grub. The Breen-grub, despite occupying a position of relative power in the Combine hierarchy, seemed nervous and frightened of me in particular. Wallace did not know how his previous incarnation, the original Dr. Breen, had died. He knew only that I was responsible. Therefore the grub treated us with great caution. Still, he soon confessed (never able to keep quiet for long) that he was herself a prisoner of the Combine. He took no pleasure from her current grotesque existence, and pleaded with us to end his life. Alex believed that a quick death was more than Wallace Breen deserved, but for my part, I felt a modicum of pity and compassion. Out of Alex’s sight, I might have done something to hasten the grub’s demise before we proceeded.

Not far from where we had been detained by Dr. Breen, we found Judith Mossman being held in a Combine interrogation cell. Things were tense between Judith and Alex, as might be imagined. Alex blamed Judith for her father’s death…news of which, Judith was devastated to hear for the first time. Judith tried to convince Alex that she had been a double agent serving the resistance all along, doing only what Eli had asked of her, even though she knew it meant he risked being seen by her peers–by all of us–as a traitor. I was convinced; Alex less so. But from a pragmatic point of view, we depended on Dr. Mossman; for along with the Borealis coordinates, she possessed resonance keys which would be necessary to bring the liner fully into our plane of existence.

We skirmished with Combine soldiers protecting a Combine research post, then Dr. Mossman attuned the Borealis to precisely the frequencies needed to bring it into (brief) coherence. In the short time available to us, we scrambled aboard the ship, with an unknown number of Combine agents close behind. The ship cohered for only a short time, and then its oscillations resume. It was too late for our own military support, which arrived and joined the Combine forces in battle just as we rebounded between universes, once again unmoored.

What happened next is even harder to explain. Alex Vance, Dr. Mossman and myself sought control of the ship–its power source, its control room, its navigation center. The liner’s history proved nonlinear. Years before, during the Combine invasion, various members of an earlier science team, working in the hull of a dry-docked liner situated at the Aperture Science Enrichment Center in Lake Michigan, had assembled what they called the Bootstrap Device. If it worked as intended, it would emit a field large enough to surround the ship. This field would then itself travel instantaneously to any chosen destination without having to cover the intervening space. There was no need for entry or exit portals, or any other devices; it was entirely self-contained. Unfortunately, the device had never been tested. As the Combine pushed Earth into the Seven Hour War, the aliens seized control of our most important research facilities. The staff of the Borealis , with no other wish than to keep the ship out of Combine hands, acted in desperation. The switched on the field and flung the Borealis toward the most distant destination they could target: Antarctica. What they did not realize was that the Bootstrap Device travelled in time as well as space. Nor was it limited to one time or one location. The Borealis, and the moment of its activation, were stretched across space and time, between the nearly forgotten Lake Huron of the Seven Hour War and the present day Antarctic; it was pulled taut as an elastic band, vibrating, except where at certain points along its length one could find still points, like the harmonic spots along a vibrating guitar string. One of these harmonics was where we boarded, but the string ran forward and back, in both time and space, and we were soon pulled in every direction ourselves.

Time grew confused. Looking from the bridge, we could see the drydocks of Aperture Science at the moment of teleportation, just as the Combine forces closed in from land, sea and air. At the same time, we could see the Antarctic wastelands, where our friends were fighting to make their way to the protean Borealis; and in addition, glimpses of other worlds, somewhere in the future perhaps, or even in the past. Alex grew convinced we were seeing one of the Combine’s central staging areas for invading other worlds–such as our own. We meanwhile fought a running battle throughout the ship, pursued by Combine forces. We struggled to understand our stiuation, and to agree on our course of action. Could we alter the course of the Borealis? Should we run it aground in the Antarctic, giving our peers the chance to study it? Should we destroy it with all hands aboard, our own included? It was impossible to hold a coherent thought, given the baffling and paradoxical timeloops, which passed through the ship like bubbles. I felt I was going mad, that we all were, confronting myriad versions of ourselves, in that ship that was half ghost-ship, half nightmare funhouse.

What it came down to, at last, was a choice. Judith Mossman argued, reasonably, that we should save the Borealis and deliver it to the Resistance, that our intelligent peers might study and harness its power. But Alex reminded me she had sworn she would honor her father’s demand that we destroy the ship. She hatched a plan to set the Borealis to self-destruct, while riding it into the heart of the Combine’s invasion nexus. Judith and Alex argued. Judith overpowered Alex and brought the Borealis area, preparing to shut off the Bootstrap Device and settle the ship on the ice. Then I heard a shot, and Judith fell. Alex had decided for all of us, or her weapon had. With Dr. Mossman dead, we were committed to the suicide plunge. Grimly, Alex and I armed the Borealis, creating a time-travelling missile, and steered it for the heart of the Combine’s command center.

At this point, as you will no doubt be unsurprised to hear, a Certain Sinister Figure appeared, in the form of that sneering trickster, the G-Man. For once he appeared not to me, but to Alex Vance. Alex had not seen the cryptical schoolmarm (no male equivalent) since childhood, but she recognized him instantly. “Come along with me now, we’ve places to do and things to be,” said the G-Man, and Alex acquiesced. She followed the strange grey man out of the Borealis, out of our reality. For me, there was no convenient door held open; only a snicker and a sideways glance. I was left alone, riding the weaponized luxury liner into the heart of a Combine world. An immense light blazed. I caught a cosmic view of a brilliantly glittering Dyson sphere. The vastness of the Combine’s power, the futility of our struggle, blossomed briefly in my awareness. I saw everything. Mainly I saw how the Borealis, our most powerful weapon, would register as less than a fizzling matchhead as it blew itself apart. And what remained of me would be even less than that.

Just then, as you have surely already foreseen, the Vortigaunts parted their own checkered curtains of reality, reached in as they have on prior occasions, plucked me out, and set me aside. I barely got to see the fireworks begin.

And here we are. I spoke of my return to this shore. It has been a circuitous path to lands I once knew, and surprising to see how much the terrain has changed. Enough time has passed that few remember me, or what I was saying when last I spoke, or what precisely we hoped to accomplish. At this point, the resistance will have failed or succeeded, no thanks to me. Old friends have been silenced, or fallen by the wayside. I no longer know or recognize most members of the research team, though I believe the spirit of rebellion still persists. I expect you know better than I the appropriate course of action, and I leave you to it. Except no further correspondence from me regarding these matters; this is my final epistle.

Yours in infinite finality,

Gordon Freeman, Ph.D.

El original estaba aquí, pero el link anda caído.

E3 – 2017 [3]

El turno de Nintendo, resumen de lo acontecido = A su puta bola!

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En la portada del post os dejo LO MEJOR DEL E3… un taxi con bigote y sombrero rojo, una bala de cañón con bigote y sombrero rojo, UN TIRANOSAURIO con bigote y sombrero rojo!!!! XDDDDDD The very best.

Es imposible superar ese trailer pero aún hay un par de vídeos chulos por postear (no mucho porque tampoco enseñaron mucho).

Yoshi

Yoshi – E32017 reveal trailer

Yoshi vuelve, esta vez en vez de lana, papel!

Kirby

Kirbi – E32017 reveal trailer

Puta bola rosa asesina! Deja de matar gente!!!! Mi psicokiller preferido vuelve con coop ( *_*)/

Zelda: Breath of the wild DLC

Zelda BotW – E3 2017 expansion pass trailer

( O_O) la historia de los campeones?? Redioooooooos!

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Dos nuevos Metroid (yesh!), un nuevo Pokemon RPG, Rocket League, Skyrim, Mario + Rabbids Kingdom Battle, más ARMS (que ya está prácticamente aquí) y más SPLATOON 2. Y con esto y algún par de vídeos que me guardo para el post de resacona del E3, esto se ha terminado… el locurón del E3 pasó por este año. ( Y_Y) deberían alargar el E3 15 días más!

E3 – 2017 [2]

Llegó la conferencia de Sony (también de Ubi y EA)
Un resumen rápido antes de salir corriendo para el trabajo… moar moar moar!

Ni no Kuni II: Revenant Kingdom

Ni no Kuni II: Forge a Kingsbond – E32017 trailer

Ya casi estamos! 10 de noviembre para todos!

God of War

God of War – E32017 gameplay trailer

Muy bonito pero aquí me huele a cerrao… sigo pensando que el niño va a ser la típica IA coñazo que acabará dando más por culo que otra cosa XDDD espero que ‘desaparezca’ en las primeras horas de juego.

Shadow of the Colossus

Shadow of the Colossus – E32017 trailer

Otra vez? XD pero cuantas veces piensan remakear este juego!? Van a por la tercera.

Spiderman

Spider-Man – E32017 gameplay trailer

Yesh! moar Spiderman, pintaza! Seguramente lo veremos en el E3 del año que viene… 2018 sin fecha.

Horizon: Zero Dawn’s The Frozen Wilds

Horizon: Zero Dawn’s The Frozen Wilds – E32017 trailer

Moar Aloy, a saber como encaja este DLC en la historia del juego principal, puede que sea un me paso por el arco del triunfo todo y me saco algo de la manga (viendo el trailer)

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Más… pues Detroit Become Human tiene nuevo trailer que es tan pastelero que me lo he ahorrado,no me ha congratulado nada. Van a sacar un juego de pesca VR basado en el mundo de Final Fantasy XV (sep has leído bien), habrá Monster Hunter para PC y PS4 (esto puede triunfar), Days Gone sigue sin salir, pero vamos otro de zombies. Knack 2 en breve, Crass Bandicoot mucho antes, y el dlc / juego nuevo de Uncharted.

Ammm y se me pasaba! Al loro al temazo que se han marcado para el trailer, con un par!

Gran Turismo Sport – E32017 trailer

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De UBI por añadir me queda

Mario + Rabbids Kingdom Battle

Mario + Rabbids: Kindom Battle – E32017 announcement trailer

Qué trailer MÁS SOSO! POR DIOS! que despidan al becario…

Beyond Good & Evil 2

Beyond Good & Evil 2 – E32017 trailer

Otro regreso de los que da gusstico. Beyond Good and Evil! (como mola El quinto elemento!)

y el anuncio de The Crew 2 niiiiiiiice! De Skull and Bones, cuando vea más y no parezca algo que salió de la demo técnica del Black Flag pues ya hablamos.

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De EA pueeeeeeees no pongo nada XD bueno el Need for the Speed pinta chulo, hasta puede que caiga si no resulta muy A todo gas (en el trailer había mucha ‘historia’ para un juego de carreras)

Anthem

ANTHEM – E32017 trailer

Y venga, ayer dije que Anthem me olía a chamus y es que viendo lo que se suponía sería Mass Effect a lo que ha quedado pues como para fiarse. En fin pongo el trailer y ya cuando lo saquen comparamos!

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Y si has bajado hasta aquí, de premio un indie con muy buenas formas

Tunic

Tunic – E32017 announcement trailer

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Ya sólo queda Nintendo y la vomitona de vídeos de juegos que habrán pasado desapercibidos entre tanto fuego artificial. Me voy a ganarme el pan de mi gato.

E3 – 2017

Ya ha empezado y tu con esos pelos… vete al peluquero y luego vuelves!
Los primeros han sido Bethesda y Microsoft (con cosita de Ubi, Bioware y compañía), después vendrán Sony y Nintendo pal final… que perracas.

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Por fin han enseñado el famoso Proyecto Scorpio (vaya cuajo), oficialmente XBOX ONE X… es decir la XBONEX (499$ DOA)!!! Pues no sé yo, si me tapas un poco el logo y la ves de refilón te crees que es una PS4, debería haber cambiado un poco más las líneas. En fin, el supuesto pepino de consola que luego no será tanta y que seguramente sólo Microsoft y sus cercanos saquen partido, lo mismo que la PS4 Pro, native 4K yada-yada-yada— PAPARRUCHAS!

A ver esos juegos

Ori and the Will of the Wisps

Ori and the Will of the Wisps – E32017 teaser trailer

Yo pensaba que el Ori original ya era lo más en 2.5D, pues no XDDDD se han meado sobre ellos mismos! Vaya chorrazo que se han marcado.

Ashen

ASHEN – E32017 trailer

¿Será este el año en que lo veamos? Tiene pintaza.

Sea of Thieves

Sea of Thieves – E32017 gameplay walkthrough

¡A ver si se ponen de moda los juegos de piratas!

Cuphead

Cuphead – E32017 announcement trailer

Otro que repite año, pero esta vez con fecha de salida… 29 de Septiembre.

The Last Night

The Last Night – E32017 trailer

Whoooooooo! Unity al poder!

Assassin’s Creed Origins

Assassin’s Creed: Origins – E32017 official trailer

Ha ha ha ha xispas… OTRO ASSASSIN y esta vez en EGIPTO! ( ^.^) DIOS como me lo voy a gozar!

Dragon Ball Fighter Z

Dragon Ball FighterZ – E32017 trailer

TE-CA-GAS. 2017

Otros cosas que se han visto: algo de Bioware que parecía un shooter, llamado Anthem… PASO MUCHO qué pereza, Bethesda enseñó más de Dishonored que es una saga que será todo lo buena que quieran pero a mi siempre me dio grimaza. The Evil Within 2, Wolfenstein 2 The New Colossus, Fallout 4 VR, Doom VR, Crackdown 3 y seguro que algo más me dejo, ya iré recuperando vídeos según asimile el bombardeo, TOO MUCH INFO! MUY CUQUI!