NVIDIA RTX

Real-time ray tracing, the holy grail of graphics, is now possible thanks to the NVIDIA Turing architecture and the NVIDIA RTX development platform. To showcase these new capabilities, NVIDIA created this cinematic ray-traced scene running in real time in Unreal Engine 4.

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¿Qué tiene que decir la calle al respecto?

Butter Bean
Hace 2 días
I WANT to see ray-traced old games REMAKES!

Luka Sušić
Hace 2 días
Now I can play Minecraft with 60 fps without any drops! Thanks Nvidia!

Memo 4k
Hace 2 días
Turing needs to be in the Nintendo Switch (pro)

Intellectual Anomaly
Hace 2 días
ButcanitrunCrysis?

Chris Bryan
Hace 1 día
NO – this is NOT ‘the world’s first real-time Ray-tracing gpu’. Silicon Graphics International got there 30 years ago!

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XD hay desconcierto! En fin que se dejen de historias y se pongan a producir chips para la nextgen que luego se quedan cortos.

Welcome to Palo Santo

Si vas a sacar un disco, pues que sea con un hitazo y si te dan los dollars en vez de rodar un videoclip te marcas un corto.

Androids desire nothing more than to experience real emotion. One series of android has been created in order to satisfy this thirst for entertainment. They trawl back alley clubs and venture into the wild ruins of the old city, with one simple task
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to find new humans.

Loveo máximo para los jóvenes de Years & Years.

Amongst the android society of Palo Santo, humans have become a rare commodity. One android model is tasked with retrieving humans from the wild ruins, where they live. They are then taken into the city, for the purposes of entertainment.

Me froto con los muebles ¡VIDEOJUEGO YA!