Trüberbrook

Trüberbrook is a thrilling mystery adventure game set in rural Germany in the late 1960s. The player takes the role of young american physicist Tannhauser, who happens to end up in the eponymous village of Trüberbrook, an ageing but beautiful health resort somewhere in the densely forested countryside of West Germany. Tannhauser, while working on his PhD thesis, comes to Trüberbrook seeking to crack a tiresome mental block. But something in this town seems strangely spaced out – and instead of getting some rest, Tannhauser needs to do nothing less than saving the world.

McLaren Applied Technologies

A vision of 2050.

Inspired by the fans. Made possible by McLaren Applied Technologies.

Old meets new at the track. Fierce sidewinding banks and inductive charging, delivered right on the fans’ doorstep.

Fast, predatory and instinctive. 500 km/h inductively charged electric racing, shapeshifting aero and AI co-pilots.

The ultimate fusion of human and technology. MCLE is an extension of a driver’s body with an AI co-pilot transmitting data through advanced AR.

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Echádle un ojillo al docu-fantasía de McLaren Applied Technologies. A mi el 2050 se me antoja un poco justo, según mi roadmap mental para el 2048 ya tendríamos que tener esto más que superado.

ShapeWright

( ^.^)/ todos a bordo de la USS 2DDepot!

Unas personas muy magníficas se han currado un web-experimento que a partir de una cadena de texto te genera una nave… así, como lo oyes. Parece ser parte de una plataforma opensource que ellos mismos describen como:

ShapeWright is a highly experimental platform for mass customization with WebGL. 

Estás tardando en hacerte la tuya en http://ship.shapewright.com

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[EDIT] No le pasa nada a su navegador, las sombritas del cover de esta entrada son made in mi casa.

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