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Lolin' Hood

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Agua freshca! [WIP] Tuesday, August 25th, 2009

Yesh! Yesh! Yesh! Yesh!

He conseguido implementar Fast 2D Bezier Library en el motorcillo, y ahora puedo hacer super-charcos-mega-chulos calculando la superficie a partir de los tiles de agua que pintas en el escenario.

Ahora queda por ajustar algún detallin con las colisiones… pero vamos, suficiente que no explota!

  • Lolin' Hood

2D Defence ForceAS 3.0Building the CosmosEl rey del pixel fritoFlash GamesPalotismo aseguradoVideogames

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XimoramaTM

Help Ximito to overcome the odd calamities in his daily life.

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